Stats |
|
Wounds |
|
|
|
|
Stun |
Skills |
|
Armor |
|
---|---|---|---|---|---|---|---|---|---|---|---|
Intel |
5 |
Light |
|
|
|
|
0 |
Combat Sense |
2 |
Head 0 |
0 |
Reflex |
9 |
Serious |
|
|
|
|
-1 |
Awareness |
5 |
Torso 2-4 |
14 |
Tech |
4 |
Critical |
|
|
|
|
-2 |
handgun |
5 |
R arm 5 |
14 |
Cool |
7 |
Mortal 0 |
|
|
|
|
-3 |
melee |
4 |
L arm 6 |
14 |
Attr |
4 |
Mortal 1 |
|
|
|
|
-4 |
athletics |
3 |
R leg 7-8 |
10 |
Luck |
7 |
Mortal 2 |
|
|
|
|
-5 |
submachinegun |
4 |
L leg 9-10 |
10 |
Move |
6 |
Mortal 3 |
|
|
|
|
-6 |
rifle |
5 |
Cyberware: |
|
Body |
8 |
Mortal 4 |
|
|
|
|
-7 |
Tae Kwon Do |
4 |
Neuralware |
|
Emp |
4 |
Mortal 5 |
|
|
|
|
-8 |
|
|
smartlink |
|
Run |
30 |
Mortal 6 |
|
|
|
|
-9 |
|
|
biomonitor |
|
Leap |
1.25 |
Equipment: armored pants |
|
|
Adrenal boost |
||||||
Save/BTM |
-3 |
Light Armored Jacket |
|
|
Pain editor |
||||||
Initiative |
11 |
|
|
|
Toxin binders |
||||||
Weapon |
Nunchaku |
|
|
|
|
||||||
To hit |
13 |
|
|
|
|
||||||
Damage |
3d6 |
|
|
|
|
||||||
Ammo |
na |
|
|
|
|
||||||
Rate fire |
na |
|
|
|
|
||||||
Notes: This person feels that they must get involved in trying to stop any kind of illegal act |
|||||||||||
At least slow the escape till the mall security arrives. He will pick up and fire any assualt weapon readily |
|||||||||||
available |